Rules

Marikka’s Rules and Refereeing Expectations

League Play

  • Maximum of five players on the court at a time, with at least two females in rotation at all times (except in quads)
    • Teams with four players are not permitted to play quads format and must continue to rotate
    • If subbing in players, players must rotate into the court at the same position each time
  • Substitutes from any other team are permitted
  • Forfeits:
    • If a team is not present or complete 10 minutes after the scheduled start time, they forfeit the first set
    • If a team is still not present or complete 20 minutes after the scheduled start time, they forfeit the match
    • Teams with less than two females may play their match with or without substitutes after the forfeit has been recorded
    • Subsequent matches will begin on time regardless of the current match status
  • One time out per set
  • Matches consist of three sets played to 21-21-15 (win by 2, capped at 25-25-17) via rally scoring, always playing a third set regardless of the outcome of the first two, for tournament seeding
  • Third set only: When the first and second sets split, switch sides once the leading team reaches 8 points
  • Yellow and red cards will be used at the referee’s discretion

Tournament Play

  • Matches are capped at 25-25-17, only playing a third set when the first two split
  • Subs:
    • All players must be on the team roster prior to playing in a match
    • Players from other teams in the same league may not sub during tournament
    • Once a player has played with a team in tournament, they may not play with another team in that league
  • Ghost rule will be enforced for teams with less than five (or four in quads) players

Playing Rules for ALL leagues:

  • No contact with the net whatsoever
  • Feet/body may cross under the net as long as they do not interfere with the play by making contact with opponents
  • No feet (except in B, which must be planted) or use of body parts below the waist
  • No re-toss on serves; the ball cannot be caught or let drop
  • No attacking the serve
  • No jumping in front of the 10’ line if you’re a back row player
  • Hard driven balls (overhand serves or hits, first contact) resulting in a double contact are considered playable
  • Players may use hands to receive serve
  • Outdoor: Balls coming into contact with the overhead wires will be replayed if they are pursued, playable, and within sand boundaries; balls coming into contact with divider nets, fences, walls, or any other permanent fixture will be considered dead
  • Indoor: Balls coming into contact with the ceiling (or any permanent fixture) will be playable if they remain on the offensive team’s side; balls coming into contact with the ceiling (or any permanent fixture) as they cross the plain of the net will be considered dead
  • Indoor: Balls will not be playable off walls, windows, court padding, cross-braces, or any other permanent fixture
  • Indoor: Balls will not be playable beyond the plane of the drink rail for safety reasons

D League Refereeing

  • No jump serves – feet must be planted in the sand when serving
  • No blatant carries/open-handed “scoops”; the ball must make clean contact with the hand, resulting in a sound
  • No throws – ball must make clean contact with the hand, resulting in a sound; if you can’t hear the ball being hit, it is most likely being thrown
  • Doubles will be called if when setting the ball (with forward intent) the ball goes backward instead
  • B players may not hit or block at the net when participating in B league; this distinction will be made at the referee’s discretion if player is not currently or has not previously played in a house B league

C League Refereeing

  • +/- designations are for scheduling purposes and a reflection of estimated skill level only; players should expect C level calls regardless of which they choose
  • No carries – this includes open-handed “scoops”; the ball must make clean contact with the hand, resulting in a sound
  • No throws – ball must make clean contact with the hand, resulting in a sound; if you can’t hear the ball being hit, it is most likely being thrown
  • No doubles on second or third touch – doubles are recognized as balls making uneven contact with hands, resulting in spinning or rotating with vigor; slight rotations are expected and acceptable

B League Refereeing

  • No doubles on second or third touch – doubles are recognized as balls making uneven contact with hands, resulting in spinning or rotating with vigor; slight rotations are expected and acceptable
  • No carries or throws

Reverse Quads League Refereeing

  • Male players may not block, attack, or otherwise exceed the net height with hands extended while a ball is in play if they are in front of the 10’ line, unless it is a male player at the net attempting to block the opposite team’s back row male player – this rule also applies if the back row player is a female
  • Male players behind the 10’ line are permitted to attack a ball even if it is above the height of the net
  • Males are also permitted to jump serve during reverse coed volleyball
  • No doubles on second or third touch – doubles are recognized as balls making uneven contact with hands, resulting in spinning or rotating with vigor; slight rotations are expected and acceptable
  • No open hand/“hard” tips
  • No carries or throws

Friday B/C League Quads Refereeing

  • No doubles on second or third touch – doubles are recognized as balls making uneven contact with hands; slight rotation is acceptable
  • No open hand/“hard” tips
  • No carries or throws
  • Shoulders must be square if setting/pushing the ball over the net